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"Bob H." <omn### [at] msncom> wrote in message
news:3b86bf79@news.povray.org...
> Debris scattering looks okay to me. Dragon is very dark but I'm guessing
> with fire there it would be lit more. You could put the light_source
alone
> in for testing and that shouldn't be too much of a slowdown.
Using a simple cylinder to get correct location and direction for the fire.
I'll add a fairly dim
light to the fire. I don't want the dragon too bright.
> Oh yeah, guess the caption requires a dark, as of yet, unseen dragon...
Shadowy barely seen figure
> Could be a perfect animation. Fire billowing out and illuminating it as
the
> guy turns to see.
>
Please don't ask. I can barely render the still at the moment (memory
requrements)
Gail
*************************************************************************
* gsh### [at] monotixcoza * Step into the abyss, *
* http://www.rucus.ru.ac.za/~gail/ * and let go. Babylon 5 *
*************************************************************************
* Just think of me as the storm before the calm Magic: The Gathering*
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